Gabriel PriemFeb 15, 20211 min readFast Fourier TransformsJust a quick update on the research I've done into FFTs. I understand a bit of the applications of Fourier transforms (at least in signal...
Gabriel PriemFeb 13, 20211 min readAudio Visualizer in UnityAttached is a video of my result from the tutorial recommended to me during the last class. To be perfectly honest, I still do not quite...
Gabriel PriemFeb 10, 20211 min readTerrain Generation in UnityAfter finalizing projects in GSAS Capstone, and considering the wonderful idea given to me by professor Ruzanka to engage in terrain...
Gabriel PriemFeb 5, 20211 min readIRCAM Forum 2021A great forum of talented individuals. The first lecture I attended was with Carmine Cella speaking to mathematic generation of musical...
Gabriel PriemJan 28, 20212 min readConducting, Batons and More Ideation for Musical GamificationWhile I think it would be so fun to design my own conducting baton controller for my game idea, I am continuously pushing myself away...
Gabriel PriemJan 27, 20212 min readIdeation for the Coming MonthsAttached is a video discussing the compositional process of Olivier Deriviere, a composer who is using Wwise in cool ways in the triple-A...
Gabriel PriemFeb 16, 20201 min readFirst RoadblockFor the life of me, I cannot seem to start a modular synth in any of my blueprints. I don't know how sound cues play into it and I don't...
Gabriel PriemFeb 9, 20201 min readGenesis of an IdeaCreated a basic template world and added code to print the players vector in 3D space. Next step is attaching some sort of sound to the...
Gabriel PriemFeb 4, 20201 min readSelf-Organizing Maps and Topography InterpretationContinuing on the topic of my last post, I'm currently mulling over considering a custom environment made by the player. I could create a...
Gabriel PriemFeb 4, 20201 min readMusical Sonification of Avatar PhysiologiesUpon looking into the ideas explored by Professor Hamilton in his project ECHO:Canyon, a useful list of what was used as input data by...
Gabriel PriemFeb 2, 20201 min readSpacial Organization in Musical FormThe paper below discusses the implementation of space as a part of musical composition and performance itself. They quote examples from...
Gabriel PriemFeb 2, 20201 min readInteractive MusicWinifred Phillips' GDC page popped up during a google search, which included a brief inclusion of CALMUS software, which I found on the...
Gabriel PriemJan 16, 20201 min readFinite-State Transducers in Musical AccompanimentThis article was fascinating to me because it added to my prior thoughts regarding randomization, but it was less random and more...
Gabriel PriemJan 16, 20201 min readStudy of EffectsIt would be a great connection to game design and environmental composition, and this paper sparks some ideas for me in regards to...
Gabriel PriemJan 16, 20201 min readRandomization as a Composition IdeaConsidering the possibility of engaging in randomization from the top-down. Upon further thought in regards to what we recently discusses...